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Sunday, May 7, 2017

DCC, Lights, and cars

 Not too exciting of an update really. No major progress has been done scenically to the layout, but I have acquired some neat new toys.
The biggest of which is an NCE powercab DCC system. I have yet to permanently hook it up to the trackwork, but ultimately I would like to be able to switch between DCC and DC so I can run all my dumb junk in circles for hours! I've been slowly getting more DCC equipped stuff so having a way to run it other than at the club is really nice. I have it a ramshackle set up for now, but I'm having a lot of fun with this thing.
one remote to control them all...

Aside from that I mentioned last post I had put lights in the ship but didn't have any pictures to prove it, so there ya go! Sure does look cool. I cant wait till I have more buildings and scenery in place!

the last train of the day, speeds through Southbend before nightfall

 I also got my mits on some really nice resin vehicles with a retro future sci-fi vibe to them.
there 10mm wargamming scenery pieces from the awesome guys at Hawk Wargames. The vehicles are surprisingly detailed, and being 10mm are roughly N scale. putting them next to other "true to scale" cars and trucks they do seem a tad small, but I think that once they are mixed in with other cars and trucks it will be much less noticeable. Paint would also most likely help

 I ended up with 2 bags of cars, 2 bags of trucks and buses, one post-apocalyptic double-decker bus, and one completely unrelated light cruiser class spacecraft. The picture on the right is a comparison with some actual N scale cars. Well, hover cars, I like to mess around but you get the idea.
Got a few more fleet reviews in the works so expect some new stuff up soonish (whenever I stop being lazy).